7. Referências
- Cg Toolkit - User's Manual: a Developer's Guide to Programmable Graphics, release 1.4, September 2005;
- The Cg Tutorial: The Definitive Guide to Programmable Real-Time Graphics, online version at http://http.developer.nvidia.com/CgTutorial/cg_tutorial_chapter01.html, November 2008;
- Cuda Zone, available at http://www.nvidia.com/cuda, November 2008;
- Kilgariff, E., Fernando, R., GPU GEMs 2 - Programming Techniques for High-Performance Graphics and General-Purpose Computation, chapter 30 - The GeForce 6 Series GPU Architecture, online version, 2005;
- General-Purpose Computation Using Graphics Hadware, available at http://www.gpgpu.org, November 2008;
- Technical Brief: NVIDIA GeForce 8800 GPU Architecture Overview, November 2006;
- Luebke, D., GPU Architecture: Implications & Trends, presented on SIGGRAPH2008;
- Wikipedia: Graphics processing unit, available at http://en.wikipedia.org/wiki/Graphics_processing_unit, November 2008;
- Wikipedia: Video Card, avaiable at http://en.wikipedia.org/wiki/Video_card, November 2008;





